package org.entities;

import org.GameState;
import org.newdawn.slick.Graphics;

public class Block extends Entity {

	public Block(GameState game, int x, int y) {
		super(game, x, y, 80, 80);
	}
	
	public void update(int delta) {
	}
	
	public void draw(Graphics g) {
		g.draw(bounds);
	}
}
